Starting out in gaming, I hadn't really put too much thought into it. I played games to have fun. I blew stuff up, shot bad guys, stomped on goombas, raced really fast and tried to do it losing as little lives as possible and missing as few optional objectives as I could.
It wasn't until I played Suikoden III, that I was really hit by the emotional gravity a video game could hold. And in this case, it was all executed so simply.
For you see, in Suikoden III, the game starts out with a screen where you input your name. As many games do. This is the name of the save file. It secures the story as yours. However, the game then gives you the o